Excite! V2 Extended

Complete physics rework of the original Excite! cars using extended physics this will mean you will need to be on 1.79+ CSP aswell as Macpherson struct FFB Adjustment ‘enabled’ to use them.
The Excite! cars feature ‘edited’ Arch base/geo along with a plethora of other adjustments to get that classic Excite! feeling, including a custom tire created by Arch + added grip levels for weight balancing (per car basis).

– Models: Polyphony digital, Turn10studios, Gentle Mind Performance, Simply sideways, Karolis, AFR, Dead By Night
– Custom Arch tires based on 195/55/R15 tire, 8.0JJ X 15″ rim edited grip multi for weight balancing
– Physics Base/Geo: Arch (Arch does NOT provide support for any issues since i’ve done edits to the geometry), Baker.
– Physics Edit: witly (Steer Rack / Angle Kit / Coilovers / Tires / Engine)
– Parts used by a variance of creators for public use listed in each cars description.
– CSP: witly
– Cars tuned to have P/W ratio 4.5kg/HP
– Cars power variation from 220 whp to 340 whp
– Angle kits based off, drop knuckle, cut knuckle setups (per car basis) of around 53° lock to lock.

IMPORTANT:
Don’t forget to activate “MacPherson struct FFB adjustment” in Customer Shaders Patch > FFB Tweaks

Excite Car Pack

I hope you guys are Excited! as we are for this Assetto Corsa car pack, after what seems like forever, it’s finally here!

This Assetto Corsa car pack, consists of 15 beautifully modelled 90’s inspired cars.

The cars have a complete overhaul on texture work, Refractions and proper CSP adjustments!

LESS HORSEPOWER, LESS ANGLE, MORE GRIP = MORE FUN!

IMPORTANT:
Don’t forget to deactivate “MacPherson struct FFB adjustment” in Customer Shaders Patch > FFB Tweaks